FIFA
#12 to 15

Dynamic rondos and numerical advantages

FIFA, 28 Mar 2023

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The warm-up part of the session consists of a series of 3v1 rondos. The session then transforms into a 4+2v4+2 possession game. To conclude, the group participate in a 6v6 game played on two goals with goalkeepers.

Warm-up: Keep-ball game in small groups

Organisation

  • Organise the players into four groups of three, with each group having its own playing area
  • To begin with, each group tries to keep the ball circulating without letting it go outside its area
  • One group then disbands, with one player going into each of the other three groups to become a defender, so it becomes 3v1
  • Have a competition between the three remaining groups as to which team of three can complete the highest number of consecutive passes
  • After 2-3 minutes, rotate the defending players and repeat

Ways to make the exercise easier

  • Make the area larger
  • The players can throw and catch the ball to begin with

Ways to make the exercise harder

  • Make the area smaller
  • Limit the number of touches

Great questions to ask the players

  • Can you create an angle to receive a pass?
  • Do you have to pass the ball if there is no pressure on you?
  • Can you disguise your pass or movement?

Safety tips

  • Create a safe space to play

Skill development: 4+2v4+2 (targets players), possession game

Organisation 

  • Organise teams for 6v6 in a square; play 4v4 in the middle and each team has two target players outside the square, on opposite sides
  • The players on each team look to keep the ball in the middle and can score a point by successfully passing to one of the target players
  • They score four points if they can consecutively pass to both target players without losing possession
  • It’s no problem if you have an odd number and uneven teams

Ways to make the exercise easier

  • Give one team more players on the inside
  • The players can throw and catch the ball to begin with

Ways to make the exercise harder

  • Give one team fewer players
  • The players in the middle have to chip the ball to the target players, who have to catch it to earn a point
  • Teams have to reach a certain number of passes before they can pass to the target players

Great questions to ask the players

  • Can you spread out as a team and try to use all the space available?
  • Can you call for the ball when you are ready to receive it?
  • Can you try to find ways to pressure the opposition as a team to win the ball back?
  • Was there anything about this activity that might make players feel stressed?
  • How can players deal with stress during a game?

Safety tips

  • If you start with throw and catch, players can only win the ball during this stage by intercepting passes

 

Game application: 6v6, normal game

Organisation

  • Organise the players into even teams and create mini-pitches for games of no more than 6v6, including goalkeepers.
  • If a team is waiting, it can also play 3v3 or complete a mini-skills challenge to stay active
  • Give the players the chance to learn through playing and the different challenges posed by new opposition
  • Let the players referee their own games

Ways to make the exercise easier

  • Give one team one or more extra players if you have uneven numbers or a weaker team

Ways to make the exercise harder

  • Another way to score a point is to reach a certain number of consecutive passes
  • Limit the number of touches for all or certain players
  • Place conditions on the game – for example, ways to score (one-touch finishes only, volleys only, etc.)

Great questions to ask the players

  • Can you try to support your team-mates when they have the ball?
  • When your team does not have the ball, can you get between the ball and your own goal as quickly as possible?
  • Can goalkeepers roll the ball out to restart, not kick it?
  • How does it feel when the other team is winning?
  • What did your team do to keep going?

Safety tips

  • Create a safe space to play

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